package main import ( "bufio" "fmt" "log" "os" ) type Point struct { y, x int } func (p *Point) move(maze []string) bool { switch maze[p.y][p.x] { } } func readInput(file *os.File) []string { scanner := bufio.NewScanner(file) var maze []string for scanner.Scan() { line := scanner.Text() if line == "" { break } maze = append(maze, line) } return maze } func main() { if len(os.Args) < 2 { log.Fatal("You need to specify a file!") } filePath := os.Args[1] file, err := os.Open(filePath) if err != nil { log.Fatalf("Failed to open %s!\n", filePath) } maze := readInput(file) fmt.Println(maze) }